Projects
| Title | Disaster Dynamics |
| Type | Research Project |
| URL | www.dd.ucar.edu/ |
| Abstract | The goal of the Disaster Dynamics project is to create serious games for disaster education. The project's primary product is the Hurricane Landfall Game, a multi-player computer game designed for use in undergraduate hazard management and/or urban planning curricula. It teaches players about the interactions between natural hazards and human decisions in a fictional Gulf Coast barrier island community exposed to hurricanes and other hazards. Players learn practical lessons about communication, negotiation, and decision-making; the value of long-term, holistic thinking; system dynamics; and the importance of the recovery phase of disaster response. |
| Participants | Seth McGinnis Eric Scharff Robert Harriss Lynette Laffea Marissa Forbes Brian Muller |
| Start Date | 1-Jan-2003 |
| Funders | NSF NOAA |
| Keywords | Coastal Systems Decision Making Education Hurricanes Natural Hazards Risk Analysis Vulnerability Weather Impacts Serious Games Gulf Coast |
| Research Themes | Vulnerability, Adaptation, Thresholds and Resilience Climate-Ecosystem-Human Interactions Assessment Methods, Products and Tools |
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| "Because the pathway to sustainability cannot be
charted in advance, it will have to be navigated through trial and error and conscious experimentation. The urgent need is to
design strategies and institutions that can better integrate incomplete knowledge with experimental action into programs of
adaptive management and social learning." |
